Top-down shooter development week 2


Development of my next top-down shooter is nearing the end now. I mentioned in last week's devlog that I was hoping to finish the level layout. I have completed the basic layout, though some enemies still need to be placed and a bit more decoration needs to be added. I've been away from my computer more than I expected this week, but I'm fairly happy with how much work I put in. Here's a work-in-progress shot of the level layout:

Next week I can definitely finish the level design, and the audio will be the next big focus. Stay tuned!

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